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Yuri Isachenko
Yuri Isachenko
3D vehicle artist at ENTANGLED
Yerevan, Armenia

Summary

Greetings! I'm 3D Hard Surface Artist specializing in weapons, robotics, vehicles and props. Most of all I am passionate about Sci-Fi design.

Skills:
- Knowledge of the full development cycle of game assets
- Strong modeling, sculpting, texturing and baking skills
- Solid understanding of topology, materials, textures, proportion
- Optimization of assets in terms of triangle count and texture budgets
- Ability to work with and without concept arts
- Hard-surface modeling (props, weapons, vehicles, machinery - including design)
- Understanding of design: composition, proportion, silhouette, visual weight and structure
- Self-driven, passionate and enthusiastic team-player
- Ability to take constructive criticism and quickly troubleshoot

Contacts:
greenatheris@gmail.com

Skills

3D ModelingCharacter ModelingDigital SculptingHard Surface ModelingLow-poly ModelingHigh-poly ModelingWeapon ModelingPBR Texturing

Software proficiency

Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
UVLayout
UVLayout
RizomUV
RizomUV

Productions

    • Video Game
      Call of Duty: Modern Warfare III
    • Year
      2023
    • Role
      3D Artist
    • Company
      ENTANGLED
    • Video Game
      Call of Duty: Modern Warfare II
    • Year
      2022
    • Role
      3D Artist
    • Company
      TRACE studio